In response to the Sell and SNJV, the STJ presents its own measures for “a more just video game industry”

In response to the Sell and SNJV, the STJ presents its own measures for “a more just video game industry”

At the end of last month, the Loisir Software Editor Union (SELL) and the National Video Game Union (SNJV) had their proposals to make France the leader of the video game in Europe. A few days later, the video game workers’ union (STJV) has published its own measures, meanwhile, to make the video game industry in France “PLUS FAUX“.

It will not have escaped anyone only the proposals of the Sell and the SNJV, as presented in the document we were relayed on February 23, had mainly intended to make the French market more attractive from the tax point of view, While calling the French state has more commitment and support, and reaffirming the need for a public and free training offer to meet the needs of the industry. For its part, at the approach of the presidential election, the STJV prefers to highlight measures to improve the working conditions of workers in the industry.

First, calling for a reduction in working time, like what has been set up in a number of studios abroad, such as Eidos Montreal, Young Horses or, more recently, at Blackbird Interactive. “The reduction in working time is a historic trend of the economic organization, thanks to the struggles in the past, which allows the workers to save time to live outside their use and to rest.” evokes Thus the union’s communiqué, which targets the four-day week for 28 hours of work, without pay reduction. Second measurement: “ Really, the CDI as standard, without exception“. The union thus highlights the abuse of the cdd, according to it too frequent, that it also presents as a “essayed essayed eneriod (…) especially among the largest French studios”. The organization presents the other types of contracts and statutes as “_rely justified in the video game” and thus calls for a stricter supervision of their use.

Thirdly, the STJ asks to render “the paid leave and unlimited disease, remove the days of deficiency and maintain 100% of the salary”. A measure that the union is not the only one to defend and that it justifies as follows: “The reasons that push to stop temporarily the work to rest, to heal oneself, take care of its relatives, etc. It is unloadable, it is necessary for the holidays to be also, with a minimum annual days of leave to take. In concrete terms, the STJV already begins by requesting the establishment of a sixth week of paid holidays, but also “maternity leave / paternity longer, equal and mandatory” as well as “_The postponement of holidays falling a weekend on The previous Friday or the following Monday. “.

Then, the STJ asks that the functioning of companies in the sector becomes more democratic by further involving workers in important decisions for the life of the company. According to the union, it would, according to the union, by a veto right granted to the representation of staff in all the processes of consultation rather than the only issue of a notice without incidence, but also an opening of the Social and Economic Committee (CSE). to a greater number of employees, for example at the end of the trial period. And other measures such as more transparency on wages. The fifth extent proposed by the union also requires more democracy in the creative process by involving “all hierarchical levels and all trades in the preproduction of video games.”. In concrete terms, the union asks for a “systematic disconstation of workers on the content of the games, the economic mechanics and technologies used, on the games signed by the publishers, and on customers and associate a right From veto workers to collectively reject a project, feature, technology or particular client.

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The expected transparency requirement in many of the quoted proposals is again put on the table in the sixth extent on hiring procedures. The STJV expects that “the interviews and hiring tests are made on a reasonable and very short time: never again exercises that take full days or weeks to do. In the video game industry as in other sectors, it is thus frequent to have to work on mini-projects during hiring procedures in multiple steps, sometimes spreading over several weeks, which is why the union asks that “These hiring exercises (be) far from the final production of the company, and (that) a commercial non-exploitation agreement (either) required.” in the continuity of this measure, the ‘Organization calls on “free and public contracts to ensure transparency and equality between the various freelancers hired” and that the recourse to subcontracting is more firmly supervised, stating that “ the contracts of sub -Traising must ensure that the subcontractor workers are paid and treated in the same way as the workers of the company who appeals “.

Finally, in turn, the STJ calls the state but expects it to be more vigilant and strengthens its control when granting aid to businesses. The union thus blames him from continuing to “biberonner companies that do not respect any award criterion. The conditions of these aids must systematically be controlled before any payment of money._ “and goes even further by requiring new conditions to the award of these aids:” The contractual commitments must be extended to the diversity of hirings, the Limitation of turnover, respect for social dialogue and improvement of working conditions throughout productions.

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